Earth Elemental
Earth elementals are made out of solid, living rock. They have a strong melee attack, but are easy to hit. They are resistant to most attacks.
Special Notes: The unit will heal itself 4 HP per turn on mountain and hill terrain. The steadiness of this unit reduces damage from some attacks, but only while defending. The unit will heal itself 4 HP per turn on dirt and grass terrain. This unit can move unseen in deep water, requiring no air from the surface.
Information
Advances from: | Mud Elemental Rock Pile |
Advances to: | |
Cost: | 35 |
HP: | 58 |
Movement: | 4 |
XP: | 80 |
Level: | 2 |
Alignment: | neutral |
ID | Earth Elemental |
Abilities: | steadfast, assimilate rock, submerge |
Attacks (damage - count)
Rock Fist melee | 16 - 2 impact |
Resistances
blade | 30% | pierce | 50% | |||
---|---|---|---|---|---|---|
impact | 20% | fire | 0% | |||
cold | 30% | arcane | -10% |
Terrain
Movement Cost | |||
---|---|---|---|
Terrain | Defense | ||
Castle | 1 | 50% | |
Cave | 1 | 50% | |
Coastal Reef | 2 | 30% | |
Deep Water | 3 | 10% | |
Flat | 1 | 30% | |
Forest | 2 | 30% | |
Frozen | 3 | 30% | |
Hills | 1 | 60% | |
Mountains | 1 | 60% | |
Mushroom Grove | 2 | 40% | |
Sand | 2 | 30% | |
Shallow Water | 2 | 20% | |
Swamp | 3 | 30% | |
Unwalkable | 99 | 0% | |
Village | 1 | 50% |