Earth Elemental
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Earth elementals are made out of solid, living rock. They have a strong melee attack, but are easy to hit. They are resistant to most attacks.
Special Notes: The unit will heal itself 4 HP per turn on mountain and hill terrain. The steadiness of this unit reduces damage from some attacks, but only while defending. The unit will heal itself 4 HP per turn on dirt and grass terrain. This unit can move unseen in deep water, requiring no air from the surface.
Information
Advances from: | Mud Elemental Rock Pile |
Advances to: | |
Cost: | 35 |
HP: | 58 |
Movement: | 4 |
XP: | 80 |
Level: | 2 |
Alignment: | neutral |
ID | Earth Elemental |
Abilities: | steadfast, assimilate rock, submerge |
Attacks (damage - count)
![]() | Rock Fist melee | 16 - 2 impact |
Resistances
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blade | 30% | ![]() |
pierce | 50% | |
---|---|---|---|---|---|---|
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impact | 20% | ![]() |
fire | 0% | |
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cold | 30% | ![]() |
arcane | -10% |
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Terrain
Movement Cost | |||
---|---|---|---|
Terrain | Defense | ||
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Castle | 1 | 50% |
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Cave | 1 | 50% |
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Coastal Reef | 2 | 30% |
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Deep Water | 3 | 10% |
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Flat | 1 | 30% |
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Forest | 2 | 30% |
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Frozen | 3 | 30% |
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Hills | 1 | 60% |
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Mountains | 1 | 60% |
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Mushroom Grove | 2 | 40% |
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Sand | 2 | 30% |
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Shallow Water | 2 | 20% |
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Swamp | 3 | 30% |
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Unwalkable | 99 | 0% |
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Village | 1 | 50% |